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The Hobbit: An Unexpected Masterclass in Why HFR fails, and a reaffirmation of what makes cinema magical

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This is a very important essay by Vincent Laforet who started the HDSLR revolution with the short film: “Reverie.

“Many of you are likely aware that when a motion picture camera pans or moves too quickly – it can be painful for the audience’s eyes.  In fact on a 30-50 foot screen it can be impossible to see a sharp image or for the audience to lock onto something with their eyes if the movement is too fast.    This is something filmmakers and experienced DPs keep a very close eye on – in fact there are tables that show how fast a camera can move given any given lens before this blur happens.

Therefore Peter Jackson decided to shoot the Hobbit in48 fps to try to counter this effect, and to render a more realistic or what he deems “immersive” 3D experience if you will.

And he has indeed accomplished that – but in doing so, he’s killed a lot of the magic of what makes a film entrance an audience if you will, at least in my opinion.   I did find myself become more “immersed” in the 3 dimensional environment and all of these details – but to the detriment of the film and the narrative itself.”

Click here for the entire essay.

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